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This Spooky-Cute Puzzler Functions as the Excellent Substitute to Halloween Horror

Not all spooky season journey must scare you. Including well-known tales like Scooby-Doo to endearing shows like Over the Garden Wall, many autumn-inspired staples offer entertainment without increasing anxiety. Additionally, a expanding collection of eerie-charming releases featuring autumn atmosphere, though lacking the truly terrifying degree of horror. Gloomy Eyes was released in the fall, and serves as an superb relaxing option to the intensely frightening games of this year.

This title visual
Image: Creators, Production Team, Design Group, Be Revolution/Untold Tales

A Distinctive Self-Coop Adventure

Described as a “self-coop” brain-teaser, Gloomy Eyes unites a undead youth called Gloomy and a living girl called Nena as they embark on an quest to bring the sun back to their dark, dark realm. Their design evokes collectible figures blended with the figures from a Laika film. Their pale-skinned and tired-looking style draws inspiration from the look of Gothic fantasy movies, and the narrative is a quintessential all-ages journey. The pair builds an unbreakable friendship over the span of the game’s 14 chapters as Nena attempts to show to her clerical relative that, look, possibly living-impaired beings aren’t half bad.

Creative Puzzle Mechanics

The “self-coop” description stems from the game’s world-based challenges. Once Gloomy and Nena meet, players alternate amidst the newfound friends to complete challenges and advance through the levels. Being a zombie, Gloomy cannot pass through the light of a lamppost, while Nena will get snatched up by wandering undead without a light is shone on them.

It's necessary for them to work in tandem — actually, you’ll use them together — to advance through areas. Nena might relocate or briefly disable lamps to clear paths for Gloomy, while the thoughtful character will utilize his supernatural ability to move obstacles in the surroundings, opening up paths for Nena.

The game screenshot
Image: ARTE France, Studio, 3DAR, Publishers

Engaging Level Design

The brain-teasers bring to mind a touch of The Gardens Between, in the fashion the stages are hovering, model-like designs that the camera moves across in conjunction with your protagonists. Gloomy Eyes’ settings are quite fun, leading the duo around a carnival and through a ghostly building, among other locations. There’s a “diorama view” feature that enables you to zoom out and turn the stages, simultaneously to admire the visuals and search for paths that may not have been apparent.

Minor Challenges and Overall Adventure

Here lies one of the few hiccups with Gloomy Eyes. Comparable to other releases with a fixed perspective, it’s not always clear where the characters can and cannot go. Gamers could require to just bump into a several various elements to discover which ones are interactable, as it’s not always intuitive.

Nonetheless, those minor speedbumps don’t get in the way of a eerie-adorable fun adventure. Gloomy Eyes is relatively brief, with roughly several hours worth of brain-teasers. Advanced areas integrate minor sneaking and dynamic sequences with the challenge completion, as Gloomy Eyes marches toward a rewarding — and slightly unexpected — finale.

Accessibility and Final Thoughts

Gamers shying away from the frights of intense horror releases ought to experience Gloomy Eyes. It’s available on Nintendo platform, PS5, computer, and Xbox Series X, and is available at a reduced price for a quarter off on online stores.

This charming title is available on several consoles and delivers a delightful alternative for fans seeking autumn enjoyment without the fear factor.

Written by

Jonathan Johnston MD

A technology journalist and digital strategist with over a decade of experience covering emerging tech trends and innovations.

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